Dojo
The dojo trains three of your Elemixies while you play. It's the mirror of foraging: same durations, same flow, but the payout is Elemixie XP instead of coins.
How It Works
- Visit the dojo and open the training prompt.
- Pick a duration, then pick three Elemixies.
- Your trainees hop through drills at the training spots, visible only to you, while a timer sits on your screen.
- When it reads Ready!, return to the dojo and press Claim. Each of the three gets its share of XP.
Your first training session is a 10-second taster, and finishing it completes the Train in the Dojo tutorial quest for a bonus 50 coins and 30 player XP.
Payouts
The XP pool is split evenly, a third to each Elemixie:
| Duration | XP each | Player XP |
|---|---|---|
| 15 minutes | 5 | 2 |
| 1 hour | 12 | 4 |
| 4 hours | 30 | 7 |
| 8 hours | 50 | 10 |
The same roster bonus as foraging applies to the XP pool: 1% per average level above 1 plus 12.5% per average star above 1, capped at double. Elemixies+ subscribers earn 1.5 times XP on top.
Mind the Level Cap
An Elemixie at its star tier's level cap absorbs no XP at all. Caps run 10/20/30/40/50 for 1 to 5 stars, so a capped trainee wastes its third of the pool. Merge for another star first, then train.
Worth Knowing
- One session at a time, but the dojo and a forage expedition can run together (with different Elemixies).
- No cooldown, no daily limit, and no coin cap concerns: the dojo pays no coins.
- Level-ups land the moment you claim, with the usual fanfare.
Written by the Elemixies team. elemixies.com